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The inaugural hotfixes for 7.2 are in! And before Eu server are even up! They’re obviously just the beginning as it’s just minor stuff, with Ahead of the Curve: Gul’dan working again being the biggest one. Then there’s the previously tweeted fix to Trilliax going crazy and wiping everyone that also went live recently:

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Skittering Demons and Sister Silkreaver should no longer randomly evade.
Dungeons and Raids
The Nighthold
The Achivement Ahead of the Curve: Gul’danAhead of the Curve: Gul’dan can once again be earned. It will be available until Tomb of Sargeras opens.
Completing World Quests that award reputation should again bring you across the threshold from Revered to Exalted.
Gryphons should be easier to shoot during “The Splintered Fleet”.
Players should now be able to turn in “The Final Judgement” after completing it.
Players who die in Xylem’s Tower or the surrounding area are now placed at the closer tower graveyard.
As players have noticed, 7.2 brought with it a huge change that wasn’t quite mentioned in the patch notes, namely that creatures now scaled not only with your level, but with item level as well. Game Director Ion “Watcher” Hazzikostas steeped in and confirmed this was indeed intended, but also took some time to explain why the mechanic was implemented, why it wasn’t mentioned in the patch notes and clarified that it may be a little too steep at the moment. It’s a lot to read, but well worth it, as it seems the devs are paving the way for what WoW will look like in many future expansions, going for a very open-world scaled to your power level environment, that is so very popular in the single player RPG genre.
Finally, there’s the natural question of why we didn’t patch-note this. It was not to be deceptive; we know it’s impossible to hide a change from millions of players. But the system was meant to feel largely transparent and subtle, just like level-scaling does if you don’t stop and really think about it, and so we did want players to first experience the change organically. Your feedback and reactions and first impressions of the system are more useful in this particular case when they are not skewed by the experience of logging in and actively trying to spot the differences. Thank you for that, and I look forward to continued discussion.

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